Worms created in DMute look like single worms from the side, and spells can fly over their heads.
This happens because DMute seems to be assigning the wrong positional hex in the 6th byte. 2, 8 and D seems to be worm positional hex, not the C assigned, and I've sorted this bug in my own dungeon (now I've been reminded about it) by changing the C's to D's.
Worm bug (DMute)
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