SERIOUS bug with Door properties, v0.24

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Gambit37
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SERIOUS bug with Door properties, v0.24

Post by Gambit37 »

I was trying to make customised door sounds by cloning existing doors and adding a PROPERTIES=(SOUND:SOUND_NAME) parameter. This didn't work (RTC tells me that it only accepts FIRE_TO and BASH_TO for doors).

So then I tried adding a sound parameter to the door placed in the dungeon:

Code: Select all

12c DOOR_GAMBIT 9 5 0 STATE=(CLOSED) OPTIONS=(SOUND:SOUND_NAME)
RTC hung on the 'Loading Dungeon' message. I couldn't get out of this, not even using Ctrl+Alt+Del, so I had to soft reset my PC.

When Windows XP rebooted, it did a disk check and told me that my mixed.txt file (the one that I'm using for this dungeon) was misreported and would be truncated. It also stated that MIXED.LOG was an invalid size.

On checking these files, MIXED.TXT had disappeared and MIXED.LOG was 329MB!!! Luckily, I have an older backup of the TXT file so all is not lost. I managed to open the log file in Wordpad and it's simply the same error message duplicated over and over: That the DOOR does not support the OPTIONS=(XXX) parameters, only STATE and STRENGTH.

I think you need to look into this George!

Lastly, how the hell do I specify a new sound for doors? I'm sure I did this in earlier versions, but now nothing seems to work.... :(
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Gambit37
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Post by Gambit37 »

Not to worry, I worked out how to do sounds, but it's inconsistent with other monsters and dungeon items. Please see my other post in the BUGS forum.
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George Gilbert
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Post by George Gilbert »

Doh - that'll be a bad thing! I'll sort that out ASAP...
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George Gilbert
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Post by George Gilbert »

Fixed for V0.27
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