Also, I tried to play it (my dungeon) recently (having not edited it for ages), and I'm sure it had been fine last time I tried, but this time I get to a certain creature, and just as either I hit it or it hits me, the game bombs to desktop, poof, and up comes one of those "Diags..." files in the DM folder. Hmph. I sent it to GG a couple of weeks ago but no response yet so I suppose he is busy. I wonder if this crash bug has anything to do with the file not compiling? Before this bug, the compile had worked fine with no errors or warnings.
And if it's any help, this is the what it says in the file I get which bombed the dungeon when I was playing it...
RTC (V0.24) Diagnostic file - Thu Jul 24 11:45:28 2003
Error:
an access violation exception.
Stack Dump:
RTC.AddItemToTileAddIt(int 206, pointer 0x00000000, char 18, char 23, char 1, char 3);
RTC.AddItemToTile(int 206, char 18, char 23, char 1, char 3);
RTC.DamageMonster(int 205, int 1210, char 18, char 23, char 1, int 0);
RTC.MemberAttack(int 90, int 998);
RTC.OnLMouseButtonDown(int 495, int 248);
RTC.WinMain();
...and this is what I get after a compile attempt when it says the file is corrupt...
RTC (V0.24) Diagnostic file - Sun Aug 17 01:00:28 2003
Error:
an access violation exception.
Stack Dump:
RTC.InitSecondary();
RTC.DoFrame(int 7);
RTC.WinMain();
Can anyone help me? I thought this whole dungeon-creating thing was going pretty well, but now it seems I can neither play nor add to my dungeon without it smegging up. Any ideas?
Oh, and I'm a bit thick when it comes to technical terms so please use plain boring little words so I have some clue what you are talking about...I'm no computer expert, heh. Mind you, that should be obvious by now
