Changing basic tile type
Posted: Thu Jun 12, 2003 2:24 am
Is there a way to change to basic tile type when there are objects on the cell?
Here's my problem: I have a champion portrait on a TRICK wall. CSBuild doesn't recognize this as a portrait. It only tells me "Not implemented". So I try to put a real wall instead in order to make my changes correctly.
I would also have to change the wall to a floor to check what would happen if the party enter the cell. Then at last I would put a trick wall again.
This manipulation is necessary for all the trick walls when one wishes to put an actuator in it: one has to check what the actuator would be as a floor actuator and as a wall actuator.
Here's my problem: I have a champion portrait on a TRICK wall. CSBuild doesn't recognize this as a portrait. It only tells me "Not implemented". So I try to put a real wall instead in order to make my changes correctly.
I would also have to change the wall to a floor to check what would happen if the party enter the cell. Then at last I would put a trick wall again.
This manipulation is necessary for all the trick walls when one wishes to put an actuator in it: one has to check what the actuator would be as a floor actuator and as a wall actuator.