Is there a way to change to basic tile type when there are objects on the cell?
Here's my problem: I have a champion portrait on a TRICK wall. CSBuild doesn't recognize this as a portrait. It only tells me "Not implemented". So I try to put a real wall instead in order to make my changes correctly.
I would also have to change the wall to a floor to check what would happen if the party enter the cell. Then at last I would put a trick wall again.
This manipulation is necessary for all the trick walls when one wishes to put an actuator in it: one has to check what the actuator would be as a floor actuator and as a wall actuator.
Changing basic tile type
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- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA
Re: Changing basic tile type
Well, I played it a bit safe when first writing
CSBuild. The problem was that some things
depend on the tile type. So I just took the
safest route.
So we have to study each case to see what
can be done. Here you want to put a portrait
ion a trick wall. I wiill look into that particular
case. If all is well I will allow a portrait there.
CSBuild. The problem was that some things
depend on the tile type. So I just took the
safest route.
So we have to study each case to see what
can be done. Here you want to put a portrait
ion a trick wall. I wiill look into that particular
case. If all is well I will allow a portrait there.