Conversion problems
Posted: Sat Dec 27, 2003 8:15 pm
I converted my dungeon using the last few versions of CSBuild, and two odd problems have occured
a) Permenent light level - it is based on a saved game, and just before saving i cast a light spell so the player would have some light to start with if they went downstairs right away. On conversion, this spell never seems to fade!
b) Triggering of wall texts - there are two places so far where i know wall texts should be triggered by pressure pads right beside them. Both look fine in the editor, but just don't trigger
a) Permenent light level - it is based on a saved game, and just before saving i cast a light spell so the player would have some light to start with if they went downstairs right away. On conversion, this spell never seems to fade!
b) Triggering of wall texts - there are two places so far where i know wall texts should be triggered by pressure pads right beside them. Both look fine in the editor, but just don't trigger