Currently, if you place an item on a wall by clicking with the left mouse button, the wall is turned into a floor! This isn't very useful....
Perhaps the program doesn't yet check what is already on a tile. I suggest this be changed so that if you add items on a wall, the underlying wall is unaffected.
RTCED Bug - Change item placement behaviour on walls
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- cowsmanaut
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- andyboy_uk
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This one is an official bug, I was trying to fix it last night but I decided to release it anyway. Im pretty confident I can fix this tonight and it will be certainly sorted for the next release as it annoys me as well 
There is a thread regarding this as a bug which is more accurate so I will change the topic of this thread so I dont get confused
And currently the program does not check what other items are on a tile but does check what the tile type is you are placing it on.
Fixed in rev.6 (I hope)
Cheers
There is a thread regarding this as a bug which is more accurate so I will change the topic of this thread so I dont get confused
And currently the program does not check what other items are on a tile but does check what the tile type is you are placing it on.
Fixed in rev.6 (I hope)
Cheers
Regards,
Andy
Andy