RTCED Bug - Change item placement behaviour on walls
Posted: Mon Jan 05, 2004 3:18 am
Currently, if you place an item on a wall by clicking with the left mouse button, the wall is turned into a floor! This isn't very useful....
Perhaps the program doesn't yet check what is already on a tile. I suggest this be changed so that if you add items on a wall, the underlying wall is unaffected.
Perhaps the program doesn't yet check what is already on a tile. I suggest this be changed so that if you add items on a wall, the underlying wall is unaffected.