16-state Message Filter
Posted: Sat Jan 10, 2004 8:42 pm
I added the documentation for a message filter DSA
that I think I will find useful. It makes some things a
lot easier. It also makes sequential puzzles much easier.
No teleporting rocks around and such indirect solutions.
Nobody has ever solved my challenge of making a puzzle
that requires four pushbuttons to be pressed in a particular
sequence. It would be straight-forward using this filter.
The description is in the Documentation folder at
dianneandpaul.net/CSBwin
that I think I will find useful. It makes some things a
lot easier. It also makes sequential puzzles much easier.
No teleporting rocks around and such indirect solutions.
Nobody has ever solved my challenge of making a puzzle
that requires four pushbuttons to be pressed in a particular
sequence. It would be straight-forward using this filter.
The description is in the Documentation folder at
dianneandpaul.net/CSBwin