I added the documentation for a message filter DSA
that I think I will find useful. It makes some things a
lot easier. It also makes sequential puzzles much easier.
No teleporting rocks around and such indirect solutions.
Nobody has ever solved my challenge of making a puzzle
that requires four pushbuttons to be pressed in a particular
sequence. It would be straight-forward using this filter.
The description is in the Documentation folder at
dianneandpaul.net/CSBwin
16-state Message Filter
Moderator: Zyx
Forum rules
Please read the Forum rules and policies before posting.
Please read the Forum rules and policies before posting.
- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA
- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA
- Charlatan75
- Apprentice
- Posts: 59
- Joined: Mon Nov 10, 2003 2:32 pm
- Charlatan75
- Apprentice
- Posts: 59
- Joined: Mon Nov 10, 2003 2:32 pm
- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA