According to be able to run a test about various armour differencies when being hit I'd like to edit armour strength values to be able to create identical conditions - so I'd like to put in a request for an edit object values possibility in CSBuild.
Regards, PitD
Request: Armour strength values
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- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA
The information is indeed stored within the graphics.dat and can be extracted using Rain's DMExtract v1.01. There is a thread in the DM forum that explains this, but here is a recap:
-Get a CSBWin graphics.dat
-Put it in the main DMExtract folder
-On command line type 'dmextract -x graphics.dat -d graphicsfolder -i 4'
-You will see a file named DMout.gil
-Open this with Rain's CSBEdit
-Edit the armour
-Recreate graphics.dat with DMExtract with following command 'dmextract -c graphics.dat -d graphicsfolder -i 4'
the -d simply specifies the folder where the graphics are to be stored/ read from
-Get a CSBWin graphics.dat
-Put it in the main DMExtract folder
-On command line type 'dmextract -x graphics.dat -d graphicsfolder -i 4'
-You will see a file named DMout.gil
-Open this with Rain's CSBEdit
-Edit the armour
-Recreate graphics.dat with DMExtract with following command 'dmextract -c graphics.dat -d graphicsfolder -i 4'
the -d simply specifies the folder where the graphics are to be stored/ read from
- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
Ok, thank you, I will have to try and see what happens, never did that before. If there's time on the weekend I'll give it a shot and also make a list for storing the values of different "hit tests" - anything else that should be thought of to have the same parameters?
For example, does the experience factor of a level influence the hits of some creature? It's own health points? What skill numbers should the characters have? ...
Regards, PitD
For example, does the experience factor of a level influence the hits of some creature? It's own health points? What skill numbers should the characters have? ...
Regards, PitD