Gaagah! I've spent two hours drawing a new OH EW RA effect for my sample dungeon only to discover that this is one of the elements that can't be changed!
I really don't understand this at all. Why can some stuff be changed and not others? Coiuld you shed some light on this George?
To us non-programmey types this doesn't make any sense what so ever. Surely if you have code to override some bitmaps, can it not be applied to all of them? I notcied in the RTC.EXE that the stuff that can't be overridden seems to be defined as TILE rather than BITMAP. Can you explain the difference?
Why are some bitmap overrides not supported?
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- George Gilbert
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Well, to strictly answer your question, TILEs can't be over-ridden, BITMAPs can!
More helpfully, this is something I need to change and will do so so these images can be changed. The original reason for those tiles being protected is that they are core to the engine rather than incidental graphics - this distinction however is no longer necessary and so can be changed now.
More helpfully, this is something I need to change and will do so so these images can be changed. The original reason for those tiles being protected is that they are core to the engine rather than incidental graphics - this distinction however is no longer necessary and so can be changed now.