Over-ride what a cloned monster will drop.
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Over-ride what a cloned monster will drop.
At present when you clone a monster it still drops the same stuff as its original did, i.e. rocks and stuff for a rock-pile. This limits what can be cloned into what, without those embarrassing mishaps of dropping the wrong stuff. I suggest the ability to over-ride this in the cloning process with an additional option of "NODROP" or some such. Or better still, the option to modify default stuff carried by your cloned monster.
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- PicturesInTheDark
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- George Gilbert
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