Timing and speed.

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copperman
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Timing and speed.

Post by copperman »

I was messing with a few things in the editor and allong the way I have discovered a few things.

1 Km walked in the dungeon is equal to 314 floor tiles meaning one tile is 3.14 metres a side.

Max speed of party is 1000 metres or 314 dungeon tiles in 58 seconds.

17.24 m/s or 62.01 kph or 678.74 in/s or 38.53 mph.

100 metres in 5.8 seconds or 19489.66 dungeon tiles per hour.

Freaky or what ?

Spells:

Spells from a shooter appear to move at one "tick" (1/6 sec) from centre to centre of a quarter square. 2 dungeon tiles per second.

6.28 m/s or 22.61 kph or 247.24 in/s or 14.05 mph.

100 metres in 15.7 seconds or 7200 dungeon tiles per hour.
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Gambit37
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Post by Gambit37 »

100 metres in less than 6 seconds? I wouldn't trust Stamm et al to pass a random drugs test!
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copperman
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Post by copperman »

Indeed, if you are curious on how I tested this I can send a copy of the rtc to ya :D with destructions on how to achieve the times. If you can beat 1000 metres in 58 seconds that would be kool.
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beowuuf
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Post by beowuuf »

More powerful than a speeding bullet, faster than a towering building, able to leap tall locomotives in a single bound, it's Super Stamm!

To be fair, if a 6m/s ball of fire was chasing me I'd run pretty fast
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cowsmanaut
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Post by cowsmanaut »

with destructions on how to achieve the times.
Annother slip of the tounge? :) wonder what that was related to :)

moo

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copperman
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Post by copperman »

I actually hope this data is useful to all you dungeon makers, for traps and sprint runs etc...
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