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Help Paul Stevens the great!^^

Posted: Mon Mar 01, 2004 10:55 am
by Sousou
Hello Paul Stevens the splendid :D :P

one I have a problem with CSBuild and CSBwin. I modified the stats characters in CSBuild. I safeguarded Dungeon.dat. And I play in CSBwin, but at the time of the opening of the door, the play is planted!

What do I have to make???? :(

Thank you in advance Paul Stevens the glorieux^^

PS: I translated French with Babel Fish^^

Posted: Mon Mar 01, 2004 12:12 pm
by Zyx
"the play is planted"=crash :)

Posted: Mon Mar 01, 2004 3:21 pm
by Paul Stevens
Not enough information.

I do not know what "safeguarded" means. If you
mean that you encrypted the file then that is probably
what is causing CSBwin to crash. The latest version of CSBwin
can read files that are not encrypted or files that are
encrypted with the key "1". Anything else will cause
it to crash. In order to use other encryption keys you
need me to create a special version of CSBwin.

What version of CSBuild and CSBwin are you using?

Posted: Mon Mar 01, 2004 3:45 pm
by andyboy_uk
PS: I translated French with Babel Fish^^
It seems to have done a great job :lol:

Babelfish Translation below.

Il semble avoir fait un grand travail

Posted: Mon Mar 01, 2004 4:07 pm
by Sousou
Heu... large Stevens Master.

I use CSBuild 17 and CSBwin 96

here! :P

Posted: Mon Mar 01, 2004 5:24 pm
by zoom
Hello there-I just wanted to add, that I can only "use" a selfmade dungeon with an CSB.EXE version 9.6v5 from a folder/release0.i (it came originally from conflux2 but I think it is/was not the newest version.)
I am not able to use it with csb4win.exe!!!;

Just for fun:
tradiut "plus ou moins": Hallo ici-je veux dire/ajouter , qu´il ne marche pas de utiliser la csb4win.exe pour jouer mon dungeons que j´ai creé--> mais il marche bien avec une autre exe: CSB.EXE que j´ai trouvé aux conflux2 dans une "folder" /release0.i

Übersetz´d: Griaß eich! I mog bloß song, dos i koane seiba gmacht´n dungeons mit der csb4win.exe spuin ko, es gäht aber scho, wenn i nachad des CSB.EXE vo an Ordner /release0.i hernimm, des glab i vo dem conflux2-dungeon gwesen is.

Posted: Mon Mar 01, 2004 5:54 pm
by beowuuf
The play is planted....gotta love babelfish and that phrase, must use it now!

paul, is this only the latest release that has this bug/feature, or is it the same with all encrypted dungeons on previous csb4win?

Posted: Mon Mar 01, 2004 6:32 pm
by Sousou
I tried to use other new keeps and that also planted on the CSBwin version! :?

Posted: Mon Mar 01, 2004 8:05 pm
by Paul Stevens
is this only the latest release that has this bug/feature
What bug/feature are you talking about? If you mean the fact
that any encryption key other than "1" requires a special
version of CSBwin then this is a feature that was built into
the system on purpose. It has been that way since encryption
was introduced. When I release my 1D2D3D dungeon.
I can only "use" a selfmade dungeon with an CSB.EXE version 9.6v5 from a folder/release0.i
If you are using a very recent version of CSBuild then you will need
a very recent version of CSBwin. That is true. So be it. You should
always be using the most recent version of everything unless you
have already started playing a game with an older version and
are accumulating record files for playback. You want all the playback
files to have been created with the same version of CSBwin.

Does that satisfy your curiosity/question? Can these questions
be planted?

Posted: Mon Mar 01, 2004 8:25 pm
by Sousou
YEAHHHHHHHHHHHHHHHHHHHHHH

I use CSBwin version 5 and I essayed and... YESSSSSSSSSSS!!!!


THANK YOU STEVENS THE GRAT ALEXANDER!!!!!!!!!! 8)

Posted: Mon Mar 01, 2004 8:31 pm
by beowuuf
Paul: i see, so you can release special verisons of the engine and not have someone playing them in a different way using the normal engine...of course...

Sousou - congratulations : )

Posted: Mon Mar 01, 2004 8:53 pm
by Paul Stevens
YEAHHHHHHHHHHHHHHHHHHHHHH
Babel Fish is quite a remarkable translation program. :D