champion bones as a trigger
Posted: Mon Jun 21, 2004 5:53 am
As far as I know, when a champion dies in the game, all of their carried items fall to the floor, including their bones, which, when picked up by the party is identifed as "(character's name) bones".
Would it be possible to have a character's bones act as a trigger for some event? By that I mean, could the editor have the option to make a floor trigger or something activated when a specific party memeber's bones is placed on it? Could it be possible to place a champion's bones somewhere in the dungeon as well? Then you could create a whole dungeon dedicated to the task of resurecting/saving the character.
Would it be possible to have a character's bones act as a trigger for some event? By that I mean, could the editor have the option to make a floor trigger or something activated when a specific party memeber's bones is placed on it? Could it be possible to place a champion's bones somewhere in the dungeon as well? Then you could create a whole dungeon dedicated to the task of resurecting/saving the character.