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GAME: Health potion decrease health instead of increasing it

Posted: Wed Jan 19, 2005 10:33 pm
by ZnOOZer
I'm running this version, CSBwin98v27.rar, in Win XP. The DM map
Just the thing that I explained in the topic happens.
Very funny tho but I don't think that is how it should work ;-)

Posted: Wed Jan 19, 2005 11:02 pm
by Zyx
Wow, you should design dungeons Paul, you have very nasty ideas!

ZnOOZer: this is happening just because of some new changes in the latest version. Either wait for a short update or try the version 98v25 (or earlier) of CSBwin.

Posted: Fri Jan 21, 2005 11:56 am
by Florent
v27 already ? I'm still using v16 or something... Isn't there a thread warning about version updates or do we just have to check the size4demo.rar file from time to time ?

Posted: Fri Jan 21, 2005 12:43 pm
by beowuuf
usually it's only in the solutions to bugs that its mentioned, but it is announced there

paul seems to be of the opinion that unless you need the new features he is tinkering with, or want to helpplaytest them, best to stick to older stable versions, which he does announce from time to time on the main thread

Posted: Fri Jan 21, 2005 12:58 pm
by Florent
Righto, thanks !

Posted: Fri Jan 21, 2005 1:19 pm
by Gambit37
I would be in favour of a sensible named file for the work in progress versions, like WorkInProgress.rar or something ;)

Posted: Fri Jan 21, 2005 3:13 pm
by Zyx
Unless you're creating a dungeon with the newest features for DSA, you don't need to update CSBwin. The new versions only fix bugs for features that no current dungeon uses...

Posted: Sat Jan 22, 2005 1:09 am
by Paul Stevens
The new versions only fix bugs for features that no current dungeon uses...
And the newest versions commonly break things that used to work.
Zyx and I are sorta brainstorming and testing as we go. Like this
business of health potions subtracting instead of adding.