[fixed for V0.35] Monsters under Doors
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- Trantor
- Duke of Banville
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[fixed for V0.35] Monsters under Doors
I noticed that in RTC, monsters behave quite cowardly when caught under a closing door. They turn around immediately and retreat. In the original game, they would still stay there for a few seconds and attack you. I think this is a lot more interesting since it makes using doors as a means to kill monsters somewhat risky. As it is now, a door with a monster nearby means an easy victory with practically no risk of getting killed.
I must admit, I've found it quite fun enticing monsters under doors and waiting for another monster to block it's retreat, then close the door on it's head *sadistic grin*
The monsters do flee quite quickly though, so maybe rather than changing it for all monsters, there could be an attribute for the delay between a door closing on the monster and the monster fleeing?
The monsters do flee quite quickly though, so maybe rather than changing it for all monsters, there could be an attribute for the delay between a door closing on the monster and the monster fleeing?
- Trantor
- Duke of Banville
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That is exactly what I am talking about Ameena - with a door nearby, monsters are no threat. But they should be in my opinion, and there should be a drawback for using a door as a means to kill monters, because doors deal a lot of damage - especially to monsters who are resistant to attacks, like Knights and Golems.
- Ameena
- Wordweaver, Murafu Maker
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Bah just make it so people can edit that in custom dungeons but leave the basic DM and CSB as they are . I like to squish things, doors are my friends and they always have been .
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Ameena, self-declared Wordweaver, Beastmaker, Thoughtbringer, and great smegger of dungeon editing!
Ameena, self-declared Wordweaver, Beastmaker, Thoughtbringer, and great smegger of dungeon editing!
- George Gilbert
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For what it's worth, I agree too (which is why it is like it is ).
I always thought it was daft that you could just drop doors on monsters heads and they'd take it until they died (which actually makes the gameplay less interesting). As Gambit said, this behaviour also gives a good use for the magic boxes (which I too never used when playing DM).
I always thought it was daft that you could just drop doors on monsters heads and they'd take it until they died (which actually makes the gameplay less interesting). As Gambit said, this behaviour also gives a good use for the magic boxes (which I too never used when playing DM).
I am not sure if it is still liek that, my my trouble with the RTC behavious was the monster turn them run. not just backstep away (they go backwards and spin at 90 degrees) so you can start thumpign the door down , then stop so they turn back, then start thumpign the door down. Does this still happen?
Also, a monster, just liek a character, might decide rto chance his arm and see if you will back away from the attack before it does...
I think that a monster's reaction shoudl either instant retreat, or attack... maybe..
Also, a monster, just liek a character, might decide rto chance his arm and see if you will back away from the attack before it does...
I think that a monster's reaction shoudl either instant retreat, or attack... maybe..
- George Gilbert
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