hidden skills set to zero when reincarnating..
Posted: Thu Oct 13, 2005 1:02 pm
I just wondered if that was really the way the atariSt or amiga versions worked back then.
I remember playing a game with reincarnated characters (hawk was one of them) and he could chop with a sword or melee a minute or two earlier than my other fighter (hissssa, before they/he leveled up); which, now seems a bit impossible to me, if he had been swiped of all his fighter levels to get that boost of hidden melee skill.
then again, maybe it is possible.
I believe it could also be one of the differences in amiga version;
so I ask if relevant hidden skills code was opted out of csbwin/lin or if it is as has always been. *rolleyes*
I remember playing a game with reincarnated characters (hawk was one of them) and he could chop with a sword or melee a minute or two earlier than my other fighter (hissssa, before they/he leveled up); which, now seems a bit impossible to me, if he had been swiped of all his fighter levels to get that boost of hidden melee skill.
then again, maybe it is possible.
I believe it could also be one of the differences in amiga version;
so I ask if relevant hidden skills code was opted out of csbwin/lin or if it is as has always been. *rolleyes*