
I'm looking for a hacker that can, if (s)he wants, correct the PC version of the game Captive that is a little bit buggy. It would be very appreciated for someone to help me correct the game. As I know, I think it is an hexadecimal based game.
Here are the problems I encounter in the game:
- Vision Corrector reacts like a Visor and shouldn't (red lines on the screen)
- Little windows aren't working well
- The musics are sometimes with incorrect instrument volumes, it would be nice to have pure MIDI instead of OPL.
- The animation of the cursor when taking Electric bolts isn't correct and it is possible to shoot infinite electric bolts because of that.
- The game may hang sometimes when shooting on a wall that is around a stage after killing a monster.
- When climbing up or down a ladder and taking the place of the enemy, if there are no places available around, the monster should die instantly. Under PC, sometimes it works, sometimes it doesn't, and when it doesn't work, I'm "in" the enemy.
- When taking the legs of the robots, the icon represnting them isn't correct.
- Enemies may sometimes disappear on a certain square of the level. Don't know why! I can then, pass through them.
- I think thet the Deflector isn't good when flames or acid are trowing through my robots. It is supposed that the Deflector rebounds the shots to the attacker, but the shots are bouncing in my robots on the same square.
- Some enemies don't lay mines on the floor when they die.
This is all I can notice for now that is wrong in the game. Can someone here would help me doing something for this good old game? PLEEAASE!
