[Fixed for V0.37] Tables positions wrong
Posted: Sat Apr 01, 2006 10:54 am
The table when viewed from the front first tile, but either left or right of the party, are shifted one pixel too far into the dungeon view, so they appear to be chopped in half.
I also think they are way too high on that first tile -- doesn't really match the character's eyeline.
Cool that we have have them now though!
I also think they are way too high on that first tile -- doesn't really match the character's eyeline.
Cool that we have have them now though!