Page 1 of 1

[Fixed for V0.37] Tables positions wrong

Posted: Sat Apr 01, 2006 10:54 am
by Gambit37
The table when viewed from the front first tile, but either left or right of the party, are shifted one pixel too far into the dungeon view, so they appear to be chopped in half.

I also think they are way too high on that first tile -- doesn't really match the character's eyeline.

Cool that we have have them now though! :)

Posted: Sat Apr 01, 2006 1:05 pm
by George Gilbert
The chopping thing is now fixed for V0.37

As for the height, well that's an artefact of the tables being taken from DMII which has a different perspective from RTC. The base of the table is in the right place (if you place a fake pit on the same square it looks right!) so it's a question of redrawing the tables to fit the "correct" perspective. If anyone wants to do this, please do so and let me know!

BTW - don't worry about the position of the items on the table if you change its height, I can fix that up later.