[Doable already]Soft pillars/tables
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[Doable already]Soft pillars/tables
Would it be possible to have 'soft' pillars, tables, maybe even fake walls? These would be floor items that don't do damage when you run into them. Either that, or have an option you can disable when you clone an exisiting item
Last edited by beowuuf on Sun May 14, 2006 7:13 pm, edited 1 time in total.
- cowsmanaut
- Moo Master
- Posts: 4380
- Joined: Fri Jun 30, 2000 12:53 am
- Location: canada
This is actually already doable in dungeon mechanics, sorry!
A monster on a pillar/table square will create this effect. With zero movement, infinite health and no vulnerabilities you won't register attacks and it won't move/die. The monster must be second, it blocks the party before the pillar/table can do damage, however the pillar/table blocks spells effects so they will still explode as should be on the square before!
A monster on a pillar/table square will create this effect. With zero movement, infinite health and no vulnerabilities you won't register attacks and it won't move/die. The monster must be second, it blocks the party before the pillar/table can do damage, however the pillar/table blocks spells effects so they will still explode as should be on the square before!