[Done for V0.38] SWAP_MOUSE from NULL doesn't work

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Sophia
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[Done for V0.38] SWAP_MOUSE from NULL doesn't work

Post by Sophia »

I remember this being an issue in the last version, too, I think.

Trying to SWAP_MOUSE to NULL now works, but it's still not possible to swap from NULL. (That is, put something into an empty mouse hand, but only if it's empty)

I guess RELEASE can be used in this way but the mechanics get a bit messy.
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George Gilbert
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Post by George Gilbert »

This isn't a bug, its the correct behaviour - you can't swap from NULL (all hell would break loose if you tried doing it in a dungeon or on the party backpacks for example!).

What you want is a CREATE_NEW_IN_MOUSE action...which I'll add for you!
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Sophia
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Post by Sophia »

Ah, ok, then can I have a.... oh, hey, thanks!

;)
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linflas
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Post by linflas »

10 guys ask and wait for months.
1 girl asks and..

ok that was easy 8)
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copperman
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Post by copperman »

Either way, it cuts down on conversion chains and thats good.
Don't be scene or herd!
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Sophia
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Post by Sophia »

This also makes the poison fountain even easier-- simply CREATE_NEW_IN_MOUSE an instantly-expiring item that poisons the character. If the mouse hand is full, nothing happens!
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Post by beowuuf »

Good thing you got the cool, complex example in first then ; )
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George Gilbert
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Post by George Gilbert »

Done for V0.38
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