I already searched for this subject , and because I couldn't find it I post it.
My suggestion is the following (especially for triggered wall switches, fountains etc.):
If I use MOUSE as OperatedBy, then the MOUSE and OBJECTs (on mouse) are working.
If I use OBJECT as OberatedBy, only OBJECTs at mouse working.
Can you change the OpBy MOUSE to only mouse, and add the new OpBy MOUSE_OR_OBJECT?
Or find another solution to have absolutely ONLY the mouse, without any object as OpBy

thanks
