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[Fixed for V0.38] Crash after reloading multiple times

Posted: Tue May 09, 2006 10:46 am
by George Gilbert
<Found by Lunever, but emailed to me rather than posting on the forum - I thought I'd put it here just in case anyone else hits the same problem>

If you reload a game in the same RTC session (i.e. die and click on the restart button, specifically NOT just resuming a game after restarting RTC) enough times in a row (about 20-25), then RTC crashes with the following stack:

Error:
an access violation exception.

Stack Dump:
RTCData.CreateNewInterf(int -1);
RTC.LD();
RTC.ProgStateLoading();
RTC.DoFrame(int 111);
RTC.WinMain();

This is now fixed for V0.38.

Posted: Tue May 09, 2006 5:30 pm
by Lunever
Ah, so it's been the high number of reloading that caused it; I already wondered what these crashes had in common, since I couldn't reproduce them by reloading the savegame a second time; so only someone dying often will encounter this bug. Thanx for fixing it.

Posted: Tue May 09, 2006 7:59 pm
by George Gilbert
BTW - the other bugs you sent me are variations on the one Beowuuf hit ( http://www.dungeon-master.com/forum/vie ... hp?t=25404 ) and so already fixed.