[Fixed for V0.38] Crash after reloading multiple times
Posted: Tue May 09, 2006 10:46 am
<Found by Lunever, but emailed to me rather than posting on the forum - I thought I'd put it here just in case anyone else hits the same problem>
If you reload a game in the same RTC session (i.e. die and click on the restart button, specifically NOT just resuming a game after restarting RTC) enough times in a row (about 20-25), then RTC crashes with the following stack:
Error:
an access violation exception.
Stack Dump:
RTCData.CreateNewInterf(int -1);
RTC.LD();
RTC.ProgStateLoading();
RTC.DoFrame(int 111);
RTC.WinMain();
This is now fixed for V0.38.
If you reload a game in the same RTC session (i.e. die and click on the restart button, specifically NOT just resuming a game after restarting RTC) enough times in a row (about 20-25), then RTC crashes with the following stack:
Error:
an access violation exception.
Stack Dump:
RTCData.CreateNewInterf(int -1);
RTC.LD();
RTC.ProgStateLoading();
RTC.DoFrame(int 111);
RTC.WinMain();
This is now fixed for V0.38.