[Fixed for V0.38] Crash after reloading multiple times

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George Gilbert
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[Fixed for V0.38] Crash after reloading multiple times

Post by George Gilbert »

<Found by Lunever, but emailed to me rather than posting on the forum - I thought I'd put it here just in case anyone else hits the same problem>

If you reload a game in the same RTC session (i.e. die and click on the restart button, specifically NOT just resuming a game after restarting RTC) enough times in a row (about 20-25), then RTC crashes with the following stack:

Error:
an access violation exception.

Stack Dump:
RTCData.CreateNewInterf(int -1);
RTC.LD();
RTC.ProgStateLoading();
RTC.DoFrame(int 111);
RTC.WinMain();

This is now fixed for V0.38.
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Lunever
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Post by Lunever »

Ah, so it's been the high number of reloading that caused it; I already wondered what these crashes had in common, since I couldn't reproduce them by reloading the savegame a second time; so only someone dying often will encounter this bug. Thanx for fixing it.
Parting is all we know from Heaven, and all we need of hell.
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George Gilbert
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Post by George Gilbert »

BTW - the other bugs you sent me are variations on the one Beowuuf hit ( http://www.dungeon-master.com/forum/vie ... hp?t=25404 ) and so already fixed.
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