Hi George,
This may already be possible with the barrage of changes in .38 but would it be possible to have actions to add a character to the party and remove one.
This would open the possibilities for people to "hire" or temporarily join the party and then leave later on.
Not sure what to do about the stats that they gain while in the party. Maybe it could save this so if you re-hired them you would not have to train them back up.
This could open other areas like requiring specific characters to be in the party to proceed through an area
OPBY=(CHARACHTER_BILL)
Etc.
Anyone agree?
A
[Done for V0.38] Specific characters
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- andyboy_uk
- On Master
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- George Gilbert
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The add / remove party members has already been suggested and mentioned in a couple of threads lower down in this forum (e.g. http://www.dungeon-master.com/forum/vie ... hp?t=22276 or http://www.dungeon-master.com/forum/vie ... hp?t=25021).
Triggers that are activated only by a specific character, are already part of V0.38 (and I've put an example of this into one of the example dungeons).
Triggers that are activated only by a specific character, are already part of V0.38 (and I've put an example of this into one of the example dungeons).
- andyboy_uk
- On Master
- Posts: 647
- Joined: Thu Feb 20, 2003 1:51 am
- Location: London, UK