For example, the function of a fountain can now be duplicated by anything (e.g. a monster that fills up your flasks etc) as follows:
- set click1 to do an action of swap mouse flask_empty to flask_water
- set click2 to do an action of swap mouse waterskin_empty to waterskin_full.
- etc
(i.e. all of the actions will be performed, but in the above example, only one - or possibly none - will actually do anything).
Equally, you could create a statue that when clicked converted to a monster, or a monster that when clicked initiates an NPC conversation, or...you get the idea.
