Can anybody tell how the setting of the relay conditions work?
even studying of the DMII file does not help me.
"operation" is clear
but I don't understand what the different parameters are - especial the triggering and party variable - and how to set them.
Maybe it could help at my Torches-Problem.
THOM
relay conditions
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Play around with it
Basically whatever is triggering the action that sets the relay off. If it is the party, then there is a whole host of conditions - is a party member heavy (open a pit) is the party member sufficiently high level (do a better attack)
You set them by saying what the thing is to look for, and then what it should be
But really, you should jsut be playing aroudn with it.
Basically whatever is triggering the action that sets the relay off. If it is the party, then there is a whole host of conditions - is a party member heavy (open a pit) is the party member sufficiently high level (do a better attack)
You set them by saying what the thing is to look for, and then what it should be
But really, you should jsut be playing aroudn with it.