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relay conditions

Posted: Mon Sep 11, 2006 9:51 pm
by THOM
Can anybody tell how the setting of the relay conditions work?

even studying of the DMII file does not help me.

"operation" is clear
but I don't understand what the different parameters are - especial the triggering and party variable - and how to set them.

Maybe it could help at my Torches-Problem.

THOM

Posted: Mon Sep 11, 2006 10:45 pm
by beowuuf
Play around with it

Basically whatever is triggering the action that sets the relay off. If it is the party, then there is a whole host of conditions - is a party member heavy (open a pit) is the party member sufficiently high level (do a better attack)

You set them by saying what the thing is to look for, and then what it should be

But really, you should jsut be playing aroudn with it.

Posted: Tue Sep 12, 2006 9:54 pm
by THOM
I found a solution!
I will talk about that at the Thread "Dungeon libraries idea"

THOM