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[Fixed for V0.45] Bonus ANTIMAGIC an ANTIFIRE swaped

Posted: Thu Mar 01, 2007 12:00 am
by LordXYP
I created a executionner with bonuses 32 anti-fire and 8 anti-magic, but in game the result is not good : 8 antifire and 32 antimagic... Bonuses was swaping

I think M. Georges make a little mistake in RTC programming ;)

Posted: Thu Mar 01, 2007 10:05 am
by George Gilbert
Fixed for V0.45

BTW; the bug is only in the editor when it saves the details of the new object. Each time you load then save the dungeon the ama / afi stats will swap around (so half the time its correct!).

The game itself is fine.