Discuss your creative projects: game development, writing, film making or any thing else, fantasy related or otherwise! Talk about art you like, display your own artwork or stories, or offer help and insight.
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It's air-drying clay, which is lovely to work with (and a lot easier, which is the main thing). I'd be pretty upset if I had to endure the problems that come from baking clay
I think I'm going to work my way through the monsters as they appear in the game. I've gone a bit out of sequence with this thanks to the worm and even missing the mummy, but I'm back on track now (working on the mummy at the moment). This will prevent me from going right to the flashier creatures and then losing interest in doing the less 'interesting' ones.
It also means I can put off doing the dragon for a long time, and by then I might have learned a few things
Blue-screens of these for use in a clone would whoop seven kinds of ass, even without animation. Are you planning some dungeon walls and items? "Clay Master!"
You know - the original seed for this came from something slightly different, so it's funny you should suggest that, Tom.
I'm a bit of a tabletop game fan on the side. Real old-school dungeons, magic, monsters and dice stuff. Talisman, Dungeonquest, Heroquest - all that kind of thing. Anyway, I was tinkering around with the idea of translating one of my favourite videogames into a tabletop game, purely as a fun creative little hobby project. I'd whittled the options down to DM or Phantasy Star Online, and so that's where the initial idea of making miniatures came from - to make pieces for the game.
In the end I decided to go for the PSO option as the complete tabletop game project (I think as a multiplayer, more open-plan dungeon crawler it will be better suited), but I was so taken with the idea of the DM minis that I started making them anyway.