- Now able to specify an object's attack methods as a table-returning function
- Added: dsb_replace_condition to change a condition on the fly
- Added: dsb_update_strings to change system strings on the fly
- Added sys_inventory_* hooks
- Added dsb_fullscreen - Fullscreen "cut scenes"/etc. mode
- Fixed stairs bug
Additionally, I added a "poison bar" to the test dungeon that shows how poisoned a given character is. It was mainly to see if it could be done (it could

