The longspear is done, but when I throw it on the left-hand side, it flies away with the correct graphics, and then when it reaches a one-tile distance, the graphics gets swapped horizontally (meaning the spear is first seen from the right side perspective, and then from the left side perspective, which totally looks weird).
I tested it with several configuration : thrown with mouse hand and thrown with method, with character in front and back row, right and left.
- It doesn't happen on the right hand side (the graphic is always correct).
- It always happen at a one-tile distance from the throwing point (when thrown by mouse or by throw method from the front row, the graphics swaps when the spears reaches the second tile forward, when thrown from the back row (by method), it swaps before reaching the second tile forward.
It might have been a side effect of the above bug, but I'm not sure.
[by tile, i mean a dungeon square]
Next : a new monster : screamers with a (huge) twist...
(fixed) Spear throwing bug
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