Hey, I've been creating a wallset with a "floor" that is actually shallow water.
I wanted to animate the floor, so I've been making a big texture with 3 patterns of water ripples, which is very cool looking, but the water doesn't get animated in game.
I tested dsb_animate(new_floor,3,12) before and after defining the wallset, but it doesn't change anything.
Am I doing it wrong, or is the wallset static ?
(fixed) animated wallset
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