In the Apple IIGS version of Dungeon Master, there is an "Easter Egg" where you can play a "kids dungeon" by holding down the option key while clicking on "enter". In the "shooting gallery", if you fall into one of the pits while facing the wall with the button that conjures mummies, it looks like there is some object on the floor on the other side. Does anybody know how to get there? I've been all over, walked into every wall, and I'm pretty sure I've clicked every drain or ring.
P.S. Is there any objective to actually complete the "kids dungeon"? I never did find one.
Apple IIGS "kids dungeon" question in the Shooting
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The kid's dungeon has been ported across to all the major engines - http://dmweb.free.fr/?q=node/1257
If you look at it through an editor, then you should be able to see what is across there and if there is any way across!
I think there is no fixed objective, just learn the skills and kill the dragon.
If you look at it through an editor, then you should be able to see what is across there and if there is any way across!
I think there is no fixed objective, just learn the skills and kill the dragon.
I remember that item from years ago when I first played DM on my Apple 2GS, and it's always bothered me. I've used the RTC conversion of the kid dungeon, but unfortunately we're not supplied with the text file that can be opened in the RTC editor, so we can't see what that item is.
Can the CSBWin version be opened in an editor?
Marco.
Can the CSBWin version be opened in an editor?
Marco.