The player ghost can pick up items out of an alcove (this was from the start of materialiser's dru-tan, a scroll)
The ghost can't throw throw it, just put it back in the alcove
Pretty minor, you just now one of these days someone will have a scroll picking up mechanics at the start of the game!
[Fixed for V0.47] Ghost picks up items
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- THE Materializer
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- linflas
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i insist, this is a feature, i've played a beta-dungeon where the ghost player has to move and activates things, and that ws very interesting !
i remember in previous versions of RTC that the OBPY_MOUSE was the only way to activate wallitems and so on, but George added the HAND and HAND_EMPTY by request.
i remember in previous versions of RTC that the OBPY_MOUSE was the only way to activate wallitems and so on, but George added the HAND and HAND_EMPTY by request.
- George Gilbert
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Hmmm - I'm leaning towards beowuufs point of view here.
What I think he's saying is that the *alcove* is the problem, not the general case of a wallitem with actions like a switch (which as you say Linflas, can be set to be operated by the ghost or require a party).
The behaviour of picking items up from an alcove should be exactly the same as picking items up from the floor - i.e. you can't do it unless you've got a party member.
What I think he's saying is that the *alcove* is the problem, not the general case of a wallitem with actions like a switch (which as you say Linflas, can be set to be operated by the ghost or require a party).
The behaviour of picking items up from an alcove should be exactly the same as picking items up from the floor - i.e. you can't do it unless you've got a party member.
- George Gilbert
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