I was wondering if it would be possible to have a list of all DSB handles. The list of functions is great when I know what I want to do and I how I want to do it, it tells me how to get the information I need. The exvar list is good to know what parts of standard archetypes are customizable, and to what extent. For the most part, however, the most common problem a designer faces when stepping out of the standard puzzles is to answer the question: "How do I get the game to do X?"
I know there is a handle for when the party tries to turn. If I want to prevent the party from turning in some parts of a custom dungeon, this is the handle for me. But what if I want to trigger something when the party goes to sleep on a certain tile? Is there an on_party_sleep handle? And if there is, in what file is it likely to be? I can look, and rummage and search, but it takes time and a list would certainly help. Is there an on_save handle, so I can mess with people who practice save-scumming (this monster is hard to kill because every time you save it regenerates!

) Is there an on-reload handle, to mess with the people who mess with the random number generator (save right before leveling, reload until you get a good stat roll. Oh my, are your stats
lowering?) Once again, I could check, and look and dig, but what if I don't find any? Absence of evidence is not evidence of absence, maybe the handles are there and I just missed them. Maybe they are named something I wasn't expecting, or I mistook them for something else (there might be an on_load that I thought was triggered when you add weight to a party member or something.)
So yea, this is a plea for an exhaustive list of handles, so we can first know what is and isn't possible, and then request additional handles so we make the number of impossible things shrink. I know your (Sophia) time is finite, but I certainly don't have the understanding of DSB it takes to make such a list. Maybe someone else does?