If you want to create an Eye of the Beholder remake , I am also create an Eye of the Beholder Remake , the Eob4 , you need to capture all Eob 1,2,3 wallsets , You need to capture all Lands of Lore Wallsets and Dungeon Hack Wallsets.
Then you need to capture all Eob monsters , Lands ol Lore monsters and dungeon hack monsters, here there are many ready Lands of Lore , Dungeon Hack and Eob monsters ready , so the work about how to find monsters is finished.
Eye of the beholder 1 Wallsets are all ready , and there are here.
I have post all wallsets from Dungeon Hack wallsets , I have also and Eye of the beholder 3 , and there are Eye of the beholder 3 wallsets ready here, If you visite the dungeon resources post you will find all of them here.
Gambit37 has all Lands of Lore wallsets he will post them in the future.
Or I will post them , in the future when I finish with them.
So you have everything you need about graphics wallsets and monsters from here.
I have also and more dozens of new Eye of the Beholder recreated wallsets , interfaces , and backdrops from my Eye of the Beholder IV , that I am creating.
So the only thing you need is a story , and choose one programming language and create one dungeon crawlling engine from scratch like me , if you want to create the Eye of the Beholder V.
I am Creating the IV , create the next.
If you are programing in Darkbasic professional , I will give you my engine , and I will explain you how is working.
I have create one special document file with name , EYE OF THE BEHOLDER ENGINE MECHANIC EXPLANATION , it explains how the Eye of the Beholder engine is working , according to my engine from scratch.
If you are programming with "C" at least not "C++" , I suggest , Dev C++ with allegro game library.
I have also one simple wallset engine to give you.
If you are not a programmer , is very difficult to create the next Eye of the Beholder , so use RTC Editor to create , but you need to , Rescale all pictures and monsters from Eob , Lands of Lore and Dungeon hack , because , the size , is not the same.
The Dungeon Master mechanics are similar to Eye of the Beholder but not the same.
And the graphics are completely different.
If you want to create , wallsets for RTC or Dungeon Master , there are here programma that create wallsets.
I am trying to create a program that creates wallsets for Eye of the Beholder and Lands of Lore sizes wallsets.
Here there are many graphics resources.
I will suggest you to find the Spiral Graphics or Texture Maker program , are very good programs to create textures and with
sophia's and linfla's wallmakers you can create Dungeon Master and RTC wallsets for this size.
For Eye of the Beholder Sizes , there is no wallmaker yet.
I try to create one , but is very early yet.
If you want to find stories about AD&D adventures , there are a lots in internet , try to type in google
D&D traps
AD&D adventure
Also if you want , names for your NPC or Your places
There is a programm with name AD&D Assistant
Or Name Generator.
Also there are a lots of scripts in internet that explains how to create random labyrinths.
The hard part is the programming language and the engine.
GoodLuck , when you finish something I want to see.
If you want to ask something , ask.