i am new to this forum.
First time i played DM was back in the late 80s or early 90s as a kid on my father's Atari ST. Together with friends I managed to get to the "Riddle Room" level, but never further (though I managed to solve the initial riddles). I remember it took me ages and many many tried to finish off the purple worms on their respective level.
I first discovered this forum in early 2007 and immediately downloaded RTC and started a game after all these years. This time, i got as far as the scorpions/beholder level. I came to a point where I was stuck and thereafter I didn't continue due to lack of time.
A month ago i wanted to give it another try, starting from the very beginning again. I did still have the 2007 savegame but didn't feel like continuing a game that i started over two years ago. This time i went with CSBwin, because i didn't like the "not orignal" monster behaviour in RTC, especially in the early levels where mummies and blue monsters were supposed to attack in parties and not one by one like in RTC. What i really like about RTC though is the spellbook and the fact that you could only cast spells when you find the right scrolls.
So i started a new game in CSBwin but gave myself the restriction to only ever use spells that i have disovered on scolls in the dungeon. That means, for example, no fireballs until the "arena" level. This restricion wasnt to hard for me because i couldnt remember any of the spells exept torch and heal potion (which is no big issue as you find the scrolls on the first level anyway) and the fireball.
The Party i took in my 2007 RTC game was: Zed, Daroou, Stamm and Wuuf. I used darouu and stamm for the front row and the other two for back.
This time i decided to get rid of Zed (although he was my favourite DM champion "back in the days") because he might be well balanced, but i don't think this is an advantage in a four people party. So this time i decided not to pick allrounders like Zed but specialists.
I went for:
- Hissssa
- Darouu
- Boris
- Mophus
with Mophus being the teams's captain.
I never ever picked Hissa and Mophus before, while Darouu and Boris were some standard guys in my previous parties (that never made it to the end...).
Front row Hissa and Darouu as classic fighters, Boris as a skilled wizard and Mophus as the party's main priest. I thought the lack of real priest character in my 2007 RTC party was one of the reasons i didn't made it through. This time i wanted to focus more on potions which i never really did before.
Anyway, this time i made it to the very end and, what should i say... this is clearly the best game ever. I haven't finished many games before as i am not a passionated gamer but defeating lord chaos was really great. this dungeon is so perfect. the central stairway with the skelleton keys is so amazing, it connects the lower levels all together. what a great idea!
i almost had to give up on two particular points in the game:
-on the knights/giant spiders level because i was terribly running out of food. three of my four party members died on my way up to the rats level, only daroou managed to survive this and get several chests full of drumsticks again while placing the other party members dead bones on the vi altar at the end of the riddle room level... it was a real pain to do that and pretty close (Darouu was in the red zone for food and yellow for water when reaching the rats level)
-the other one was when i finished the knights level and went down to lord chaos. i realized that i must have missed a RA key somewhere because i only had two instead of the required three. I thought it was maybe hidden in the lord chaos level but i didnt find anything. i killed all the demons during that search

Then i went to the firestaff level, picked the firestaff and went back down to the dragons level to get the gem and finally finish chaos off, 20 years after the very first attempt

Here is my party at the end of the game: http://img381.imageshack.us/img381/4056/dmparty.jpg
Although i finished Chaos off, there are things and places that i havent found out:
1. In the second part of the riddle room level, after the two doors where you have to get the keys from the tomb of king milias and filias, there is an area that says "test your strength" and some teleport action is going on there. I never got through this. Later in that level, there were many doors that i wasn't able to open, too.
2. Another thing is the very last keyhole down the skelleton stairway that has some kind of "E" symbol on it and apparenty leads to the dragon level. I didn't find that key in the whole dungeon. where is it?
3. I had the complete armor of darc, but only the helmet and the shield of the armor of lite. where are the remaining parts of the armor of lite? does it give you extra armor bonus if you wear a complete set?
4. It seems that i must have missed a skeleton key, as there was one passage that i couldnt open because i had no more key left (which was on the rat level, because it was in the part of the level that i only discovered at the very end and have used all the keys before that). Are there enough skeleton keys to open every passage to the central stairway?
5. What is the best melee weapon? i was very comfortable with the axe found in the worm level, the hard cleave found on the scorpions/beholder level and the morningstar found in the "clockwise" section of the water elemental's level.
I am looking forward to your answers to the questions and your comments on this very first DM finish of mine

PS: Thanks very much to the creators of CSBwin and RTC. It's so nice to keep this faboulous game alive this way!