EG: ACTION=(ACTION_DUPLICATE_TILE,FLOORITEM_TILE_BERSERK,FLOORITEM_TILE_BERSERK)
would copy the contents of the tile, that contains the first instance of FLOORITEM_TILE_BERSERK, to the triggering tile.
This action would make multi-instancability all the more easier, and it should just involve a direct memory duplication... shouldn't even be that difficult to implement... LOL
