DSB Version 0.40

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Sophia
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DSB Version 0.40

Post by Sophia »

What's new in DSB:
- Added extra options menu accessed by pressing enter when the game is frozen
- Added keyboard shortcuts for accessing inventory and casting spell runes
- Added "sequencer" arch for easily making sequenced events (pit traps that open in sequence, etc.)
- Fixed a crash when drawing large objects that are unaffected by darkness
- Fixed some bugs keeping msg_senders from working right
- Instantly turning monsters now show their attack image regardless of facing
- Optimized monster AI to further reduce effectiveness of circle-strafing
- "Swarmy" monsters will now avoid poison clouds when swarming the party
- Weapons can now specify an attack sound to use for that weapon's methods
- Bonus hit power and damage can now be specified in an exvar for one specific inst of a weapon
- Fixed a Lua error when swinging a weapon that can't hit nonmaterials at a nonmaterial

What's new in ESB:
- Added ability to search for a given arch
- Added editor for function caller
- Fixed inability to pick a target from a list on a different floor
- Fixed a glitch causing improper handling of size 2 monsters

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Sophia
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Re: DSB Version 0.40

Post by Sophia »

If you downloaded DSB 0.40 before March 20 2010, you should download it again if it's not too much trouble. There were a couple of small issues I fixed.
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Re: DSB Version 0.40

Post by Hajo »

I had been using DSB 0.39 successfully some weeks ago, now it didn't want to work anymore. I guess I have changed something in between on my PC which it didn't like.

When it didn't start anymore, I upgraded to 0.40, but that also is stuck now. It gives me this log:

Code: Select all

INIT: Parsing configuration file
INIT: Using gamedir E:\gamestuff\other\dsb_0.40\test_dungeon (base:0)
INIT: Starting windowed mode
INIT: Using color depth of 32
The window is there, blue, and I get 4 lines of text, the last one saying "Initializing Lua"

Edit: This is a new install. I edited the dsb.ini to use windowed mode. The rest of the files are untouched, and there is no saved game or such yet.
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Re: DSB Version 0.40

Post by Sophia »

It's apparently stuck trying to open Lua. If this is something DSB is doing, I have no idea, because I have never seen this before. :(

Do other Lua-using programs work on your system? I don't know how you could have broken Lua but this whole situation confuses me...
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Re: DSB Version 0.40

Post by Hajo »

Lua used to work. I used it some years ago for a project, too, but that was Lua 4. But DSB actually worked, till I took a small break, and I'm not quite sure what might have happened to the PC in between.

Meanwhile I could test it on another PC, there DSB worked (a copy of my installation). I noticed that it waited at this point a while on this PC as well when initializing Lua, so maybe I just didn't wait long enough. Will do more testing tomorrow. Maybe everything is fine and I just was too impatient.
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Re: DSB Version 0.40

Post by Hajo »

It works on the other PC too, just loads very slowly there. Maybe that is because I have DSB installed on an USB stick and the other PC has an old USB interface. Takes about 3 minutes to load, which made me think it died, when it stopped progressing.
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Re: DSB Version 0.40

Post by Sophia »

Wow, I guess I won't be putting DSB on a floppy disk any time soon. ;)

I'm glad at least it's not something totally broken! :D
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