Does skills influence duration when you throw a ven potion?OhVen - Also Interesting - I always assumed that power level was the main factor for duration.
this would have impact on the choosing of the leader. (back row mage or weak caster_fighter)
Moderator: Sophia
Does skills influence duration when you throw a ven potion?OhVen - Also Interesting - I always assumed that power level was the main factor for duration.
No, for the potion, it's based solely on power level. For the curious, the way it connects to spell power + skill is as follows: A Journeyman wizard will create Lo-power poison clouds of equivalent power to a Lo Ven bomb. To create Mon-power poison clouds of equivalent power to a Mon Ven bomb requires a Lo Master, and everything else falls within that range. An Archmaster's Lo Oh Ven is almost as powerful as an Ee Ven bomb!zoom wrote:Does skills influence duration when you throw a ven potion?
this would have impact on the choosing of the leader. (back row mage or weak caster_fighter)
Both. A big poison cloud has a greater damage output than a small poison cloud, and, of course, it lasts longer because clouds shrink over time until they have 0 damage output, at which time they disappear.zoom wrote:well, still. err, what do you mean with power/ powerful?
Damage output, Duration or both? I am quite perplexed right now. :/
Skill doesn't matter, only power level. Since Ful bombs can't be created at all and nobody actually creates Ven bombs, I don't think that the creation of bombs was really a concern of the DM designers.zoom wrote:What If I do not find and then throw a ven bomb, but create one from scratch. Would that have an effect on the ven bombs created, If the champion had , like archmaster skills? I get the impression that skills would not have any influence on the creation of ven bombs´ duration or Damage whatsoever.
Yes, but it's derived when the bomb explodes, by multiplying the rune power * 30 and adding a random number between 8 and 40. So a Mon bomb ends up with 188-230 power.beowuuf wrote:Do bombs have the 1 - 255 power attached to them that potions do?
More or less, yes. There used to be some substantial problems with it, but through a lot of analysis and debugging by me and other helpful people on this forum I think it is almost completely accurate by now. I hope so, anyway.Lunever wrote:Does DSB have the original regeneration cycles for mana and stamina?
ok, so basically a higher caster level results in more punch for a spell power level
A big poison cloud has a greater damage output than a small poison cloud, and, of course, it lasts longer because clouds shrink over time until they have 0 damage output, at which time they disappear.
Is it still capped at 255? if So being archmaster and casting mon oh ven would not be that rewarding.An Archmaster's Lo Oh Ven is almost as powerful as an Ee Ven bomb!