Whenever a dead party member is resurrected(such as at a altar of vi), they lose 10-20% of their total health. Is there anyway to remove this penalty? I think there should be an option to not permanently weaken your character.
I would like to keep the penalty for my resurrection spell, while making using an altar have no penalty. This will make it a real choice as to whether or not to go back to the vi altar once this later game spell is acquired.
Removing the Death Penalty
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Re: Removing the Death Penalty
It's not possible to change it through editing. This would need to be a core engine change. I'll move this to the suggestions forum, though i doubt it will be implemented as the game is no longer being worked on.