Making this second chapter is a really hard work, I don't know if the game will be better than ToC... the only certain thing is that it'll have a different structure. I'm trying to recreate the same atmosphere of CSB. Some information:
- The game is a huge, claustrophobic underworld structure without outdoor parts (at least 13 levels)
- It's a non-linear game, CBS style. You must proceed downwards to reach the deepest level, where lies the last secret
- There will be more than one ending (this time a real conclusion!)
- New wallsets, sounds, objects, spells, and monsters (some drawn by myself)
- New puzzles and special quests
- More challenging battles that require different strategies
and...
- The remaining treasure rooms (from N to Z)
- Nadir, again... He will reveal his real intention!
- A new level with puzzles based on the spin gems
- Some secret bonus levels
Obviously there will be other surprises
Two years ago I completed 5 levels, some of them before finishing ToC. They have confusing mechanics so I prefer rebuilding the game from 0 to avoid trouble like those of the earlier versions of ToC. The release? probably December 2011.

Stay tuned!