I find that spells and thrown items are a bit too high up. I tried using Y offsets in the image definitions to move them down, but this doesn't help -- they move very erratically if you do that.
Is there any way of modifying the height an object starts at and its trajectory? I'd like to try and bring the overall eye level down a bit.
Change the launch height/trajectory of thrown items?
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- Sophia
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Re: Change the launch height/trajectory of thrown items?
It wouldn't be terribly difficult to allow designers to change the numbers used by the functions that draw flying objects, but I'm pretty sure it wouldn't be particularly intuitive or useful.
- Gambit37
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Re: Change the launch height/trajectory of thrown items?
The problem I'm seeing is that thrown items seem to start too high. It's even worse for MON powered spells -- the larger image seems to start much too close to the ceiling (see the image I gave you for the animated fireball).
How is the trajectory calculated? Do you have a start height and an end height?
How is the trajectory calculated? Do you have a start height and an end height?