one sided wallset

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Ser Xav
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one sided wallset

Post by Ser Xav »

Is it possible in RTC to have a wallset that only affects one face of a wall tile? Ie like DSB does, where you can specify all of the tile, or, individually on one of the four faces of the tile? In RTC I can only make a wallset fill an entire wall tile, which means the wallset graphic can appear in an adjacent room when I don't want it to, unless I space the rooms/corridors out to have a clear tile in between, which spreads the dungeon out a bit. I can't seem to find anything in RTC to do this. Thanks!
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terkio
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Re: one sided wallset

Post by terkio »

This reminds me when I tried to redraw a wall to hide a lever displayed in the old state. I found no way.
RTC draws wall items over the wall and ? other items ? is the drawing order well defined ? who knows.
Sorry, no answer, more questions !
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Gambit37
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Re: one sided wallset

Post by Gambit37 »

Wallsets occupy an entire tile in RTC.

You can use triggers though, to turn it on and off depending where the party are standing....
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Ser Xav
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Re: one sided wallset

Post by Ser Xav »

Gambit37 wrote:Wallsets occupy an entire tile in RTC.

You can use triggers though, to turn it on and off depending where the party are standing....
Now that is a cunningly, fiendishly, dastardly good bit a lateral thinking.... :wink:
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Lord_BoNes
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Re: one sided wallset

Post by Lord_BoNes »

As for the lever thing, just use an invisible lever (a completely transparent image, the size and location of the lever)
And I personally have used the trick Gambit mentioned, using floor triggers with constant-weight to flick the wallset on/off when you stand in the right location.
 
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