After something like a ten year absence, I started making dungeons again! I have a demo level for Dragost ready to go if anyone is interested in playtesting! Just send me a PM and we can go from there. At the moment the graphics are vanilla but I will eventually get round to re-drawing or importing just about everything!
Key features of this dungeon -
- A story-driven narrative game set in a massive Saga. This is one small part of a huge overarching world and narrative. There will be cut-scenes and plenty of dialogue.
- You will encounter entire sections of dungeon which defy conventional logic. This doesn't mean they are random, they just require adopting a different mindset to get through in one piece.
- Fragments of an 'Elvish' language to discover. It is essential you keep track of what means what, so you can identify the use of your 'Elvish' magic weapons later in the game!
- Anti-grinding, pro-anxiety dungeon! Age has made me an evil bastard

- Reasonably open-ended! Huge interconnected levels with loads to explore. Go and face the 'final boss' whenever you feel you are ready.
I look forward to thine responses, heroes!
Mindstone
p.s. dear playtester, if you complete a demo-level and ping me a screenshot of your inventory, I can custom make you the next level so you bring your character and exact same stuff along.