Ghost sensitive to fireballs

This is an archive of the Dungeon Master Encyclopaedia forum
Forum rules
Please read the Forum rules and policies before posting. You may Image to help finance the hosting costs of this forum.
Locked
User avatar
Zyx
DSA Master
Posts: 2592
Joined: Mon Jun 05, 2000 1:53 pm
Location: in the mind
Contact:

Ghost sensitive to fireballs

Post by Zyx »

Check here:
http://www.dungeon-master.com/forum/vie ... hp?t=21903


Christophe, I couldn't see it mentionned in your encyclopaedia. It is a rarity, but very interesting.
Is is a feature or a bug?
Personnaly I like it the way it is: a strong impact will always inflict a minimal damage to any creature (even ghosts or knights).
User avatar
beowuuf
Archmastiff
Posts: 20686
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Re: Ghost sensitive to fireballs

Post by beowuuf »

Are you sure about knights? I don't thin kthe explosion damages them...
Impact damage (ie the phyical blow from a fireball) inflicrs damage on knights, but it has to be high level spells (and its like 5 hp from an archmaster's spell)
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
Matrix

Re: Ghost sensitive to fireballs

Post by Matrix »

Yeah, you mean ghost near the walls, don't you? Normally fireballs get pass throught them, but when there is a wall and they are before, they get hurt. It's probably a forgotten bug during alfatesting.
User avatar
Zyx
DSA Master
Posts: 2592
Joined: Mon Jun 05, 2000 1:53 pm
Location: in the mind
Contact:

Re: Ghost sensitive to fireballs

Post by Zyx »

Yes, ghosts near walls. The damage is very low.
Matrix

Re: Ghost sensitive to fireballs

Post by Matrix »


By the numbers, I think so 25% of all dmg.
...
Locked