Check here:
http://www.dungeon-master.com/forum/vie ... hp?t=21903
Christophe, I couldn't see it mentionned in your encyclopaedia. It is a rarity, but very interesting.
Is is a feature or a bug?
Personnaly I like it the way it is: a strong impact will always inflict a minimal damage to any creature (even ghosts or knights).
Ghost sensitive to fireballs
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Re: Ghost sensitive to fireballs
Are you sure about knights? I don't thin kthe explosion damages them...
Impact damage (ie the phyical blow from a fireball) inflicrs damage on knights, but it has to be high level spells (and its like 5 hp from an archmaster's spell)
Impact damage (ie the phyical blow from a fireball) inflicrs damage on knights, but it has to be high level spells (and its like 5 hp from an archmaster's spell)
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
Re: Ghost sensitive to fireballs
Yeah, you mean ghost near the walls, don't you? Normally fireballs get pass throught them, but when there is a wall and they are before, they get hurt. It's probably a forgotten bug during alfatesting.