I'm fiddling around with the long awaited editor, we've all dreamd off since ..decades. Am trying to see what's possible with the newly possible DM2 graphic extraction tools. here is the first result and also the problem:
DM2 uses overlapping wall graphics and does wonders with transparent ( pink ) parts, so that the dungeon doesnt look edgy:
the problem is the overlapping, though....although RTC actually aces that feauture, it refuses to save the module, cause it sees that the graphics are bigger in height & width.
screenshot with errors:
screenshot without errors:
i'm very excited, though, to see RTC being capable of that already *bows to GG*
Could you make it possible to override the error detection?
P.S. doesnt that cave look sweet?